Oct 22, 2020  
Spring 2019 Catalog 
    
Spring 2019 Catalog [ARCHIVED CATALOG]

GA 146 - Intro to 3D Modeling and Animation


Credit Hours: 3

This course focuses on the basics of 3D computer graphics and animation. Students are introduced to the major functional areas of the 3D modeling and animation software including the interface and philosophy, conceptual planning, scene creation, 3D modeling, materials and texturing, character rigging and animation, lighting and rendering. Organized into a series of theory and hands on lab assignments that cover the application of these tools in multimedia, film, television and game industries, the course ensures that the student will receive a full overview and professional training. 

Course Outcomes
Upon completion of this course, the student will be able to:

  • demonstrate knowledge of animation software and utilize the user interface;
  • define and describe basic animation techniques;
  • analyze, plan and construct objects;
  • analyze and arrange the movement of objects;
  • analyze, plan and construct realistic backgrounds and scenes;
  • develop and create characters;
  • plan and execute a path for animation; and
  • demonstrate the ability to animate objects with moving parts.

 

F/S (S)